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The first ever large-scale hosted GPU Cloud
Jan 31 2011
Yes, supercomputing just got simpler.

They were initially used to accelerate the memory-intensive work of texture mapping and rendering polygons, later adding units to accelerate geometric calculations such as the rotation and translation of vertices into different coordinate systems. But now, for the first time ever, these GPU's that would normally accelerate video games are being used to perform massive computations at speeds unmatched by almost all computers on the planet.

In certain applications requiring massive vector operations, this can yield several orders of magnitude higher performance than a conventional CPU.

In the recent years these GPU's have been used in projects such as Stanford University's Folding@Home distributed computing project, for protein folding calculations.

Now Peer1, the company maintaining our servers, is offering this to you or anyone else who may be interested.

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